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- ; labels.txt
- ;
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- @STRINGHEAP
- 11000 ; don't change: controls string heap size
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- @POPUPS
- OK
- Help
- Cancel
- Custom
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- @LABELS
- 459
- B.C.
- A.D.
- Sid Meier's Civilization II
- Building Sprites
- Map
- Status
- World
- City
- Building World
- Moving Units
- Viewing Pieces
- Loc
- Moves
- Veteran
- NONE
- Barbarians
- Barbarian
- Attila
- River
- Railroad
- Road
- Farmland
- Mining
- Irrigation
- More
- Units
- No Orders
- End of Turn
- Press RETURN
- Village
- People
- City of
- Zoom to City
- Continue
- Population
- Buy
- Change
- Done
- View
- Info
- Happy
- Map
- Rename
- Food Storage
- Turns
- Turn
- Fortress
- Pollution
- wise men
- scientists
- &Build New City|b
- &Join City|b
- Build &Road|r
- Build &RR Track|r
- Build &Irrigation|i
- Change to %STRING0|i
- Build &Mines|m
- Change to %STRING0|m
- Set &Home City|h
- Go &Home To Nearest City|h
- Transf&orm to %STRING0|o
- &Improve Farmland|i
- Select Unit To Activate
- City Resources
- Food
- Surplus
- Support
- Waste
- Production
- Trade
- Corruption
- Tax
- Lux
- Sci
- Hunger
- Shortage
- Cheat!
- All!
- No Special View
- Entire Map
- No Human Player
- No changes.
- Clear orders.
- Sleep / Board next ship.
- Fortify.
- Move to front.
- Supplies
- Demands
- Wonders
- Taxes
- Luxuries
- Science
- Auto
- Tithes
- develop
- acquire
- from the
- Airbase
- Barbarian uprising
- Major barbarian horde
- Native unrest
- Peasant revolt
- Guerrilla uprising
- Religious fanatics in arms
- Check Intelligence
- he
- she
- "Will you accept %STRING4 instead?"
- demand
- request
- insist, under the terms of our alliance,
- gratefully
- warmly
- cordially
- Offer
- extend our
- sign an
- him
- her
- Select unit to offer
- In Production
- Prerequisites
- Allows
- with
- Unit
- Improvement
- Prerequisite
- Attack Strength
- Defense Strength
- Movement Rate
- Hit Points
- Firepower
- Cost
- First
- Disorder
- Total Cost
- Total Income
- Discoveries
- Unhappy
- Content
- of the
- Allied
- Peace
- Cease Fire
- War
- No Embassy
- Aggressive
- Rational
- Expansionist
- Perfectionist
- Civilized
- Militaristic
- Government
- Capital
- Treasury
- Military
- At
- Contact
- Maintenance
- Expires
- Build Railroad
- Keep moving.
- Establish trade route.
- Help build WONDER.
- Att
- Def
- Move
- Hits
- Power
- Routes
- ADM
- HP
- Lost
- of
- capture
- liberate
- captured
- liberated
- Near
- Support From This City.
- Disband
- or
- commissions
- launches
- discovers
- grants
- completes
- builds
- produces
- Zoom to Home City.
- Activate Unit.
- Activate Unit and Close City Screen.
- Food Supplies
- Diagmotizing Sprites...
- Diagonal Test View
- Advances
- Units
- Cities
- Structural
- Propulsion
- Fuel
- Habitation
- Life Support
- Solar Panel
- Support
- Energy
- Mass
- Flight Time
- Prob. of Success
- tons
- years
- Launched
- Landed
- Launch
- Civilization POWERgraph
- The
- in
- Civilization
- Arrives in
- and
- Spotless
- Excellent
- Honorable
- Questionable
- Dishonorable
- Poor
- Despicable
- Atrocious
- Pathetic
- Weak
- Inadequate
- Moderate
- Strong
- Mighty
- Supreme
- Fusion Powered!
- Researching
- Free
- Save Files
- Save Game As
- Select Game To Load
- Proceed
- Governments: Overview
- the
- Building
- Unexplored
- Bronze Age Monolith
- Classical Forum
- Far East Pavilion
- Medieval Castle
- Early Industrial
- Modern
- Extra
- Extra
- OK
- Cancel
- Maximum Rate
- How Shall We Distribute The Wealth
- Lock
- Select Map To Load
- Save Map As
- Map Files
- Both
- Tools
- Civilization II Map Editor
- Paint: Shift Click
- Grab: Option-Shift Click
- Add Item: Shift Click
- Delete Item: Option-Shift Click
- COASTLINE PROTECT
- AUTOSCROLL
- Painting
- Brush
- World Size
- Special
- Start Cities
- Cursor
- 1x1
- 3x3
- 5x5
- Cross
- City Radius
- ?
- Flat
- Round
- Waiting For Players To Join
- Games Available
- Allow In Game
- Reject Player
- Remove From Game
- Start Game
- Want To Play
- Going To Play
- NONE YET
- Join Game
- 's Game
- Waiting
- Setting Up
- Pick Your Portrait
- High Council
- Static View
- Track Friendly Moves
- Track Enemy Moves
- Track All Moves
- Speak Freely
- (Waiting for others...)
- Disband Unit.
- demands
- does not demand
- Parleying with
- We offer
- offer
- Offer Treaty
- Offer Gold
- Offer Tech
- Offer Maps
- Offer D. of War
- Reject Offer
- Withdraw Offer
- Propose This Deal
- Alliance
- Peace Treaty
- Share Maps
- Gold
- Auto Off
- Prev
- Next
- Close
- Empire
- Kingdom
- People's Republic
- Holy Empire
- Republic
- United States
- CITY STATUS
- DEFENSE MINISTER
- FOREIGN MINISTER - Intelligence Report
- ATTITUDE ADVISOR
- TRADE ADVISOR
- SCIENCE ADVISOR
- WONDERS OF THE WORLD
- TOP FIVE CITIES
- Demographics
- CIVILIZATION SCORE
- Statistics
- Casualties
- active
- in prod
- Carry
- Air
- Air to Air
- See 2
- Ign. ZOC
- Ign. Walls
- Amphibious
- Carry Missiles
- Carry Air
- Paradrop
- All as Road
- x2 vs. Horse
- x2 vs. Air
- Coastal
- Fundamentalism only
- Subs
- City Trade
- Maintenance Costs
- Total Science
- Supply and Demand
- Discoveries Every
- Turns
- Civilization Advances Achieved
- Goal
- The
- Approval Rating:
- Population:
- GNP:
- Mfg. Goods:
- Land Area:
- Literacy:
- Disease:
- Pollution:
- Life Expectancy:
- Family Size:
- Military Service:
- Annual Income:
- Productivity:
- Mtons
- sq. miles
- tons
- years
- yrs
- children
- million
- per capita
- 1st
- 2nd
- 3rd
- 4th
- 5th
- 6th
- 7th
- 8th
- 9th
- Citizens
- Achievements
- Spaceship
- Peace
- Total Score
- Bonus Score
- possible
- CHEAT MODE
- Cheater
- CIVILIZATION RATING
- Looking back on your reign,
- your people forever remember you as . . .
- Scenario Files
- Save Scenario As
- Select Scenario To Load
- SCENARIO
- NOT SCENARIO
- Jan
- Feb
- Mar
- Apr
- May
- June
- July
- Aug
- Sept
- Oct
- Nov
- Dec
- OBJECTIVE
- Total Objectives
- Objectives
- Decisive Victory
- Marginal Victory
- Stalemate
- Marginal Defeat
- Decisive Defeat
- Foreign
- Attitude
- CIVILIZATION II: HALL OF FAME
- to
- Score
- Civilization Rating
- Clear
- Units Supported
- City Improvements
- Citizens
- Resource Map
- Units Present
- Support Map
- Happiness Analysis
- Estimated Arrival
- Conquered in
- Click mouse to continue...
- SCORING COMPLETE
- Quit
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